| Spells | Diablo Spells | Hellfire Spells |
SPELLS
There are three ways to cast spells: by reading
a scroll that has the spell written
upon it; by using a staff that has the spell embodied within it; or by casting
the spell
from memory. Scrolls and Staves cast the spell at a particular spell level,
which is
independent of the character's proficiency with the spell.
Spell Levels can be increased by reading another book about that spell, finding
a shrine
which increases spell levels, or by wielding an Angel's or Arch-Angel's staff (which
will
increase all spell levels by one or two, respectively). Fifteen is the highest
level of
proficiency that you can achieve with any spell, and no additional book or
shrine can
increase the spell level above that point. "Temporary" magic increases in spell
levels,
which means that only the Angel's or Arch-Angel's staff can raise a spell level
up to 17,
but no further, and the advance is removed as soon as you stop wielding the
staff. (These
staves do not raise the levels of unknown spells to two--only known spells are
benefited.)
Reading spellbooks takes more magic for higher levels of the spell, and reading
the book
to gain level 15 in the spell often requires 250 magic. It makes no difference
if you are
wielding an Angel's Staff while reading; the game knows what your "base" level
in the
spell is, and determines the magic required to read the book from that base
level.
Some shrines (notably the Enchanted Shrine, or its Goat or Cauldron equivalents)
will
decrease spell levels. If the decrease takes the spell level down to zero, then
the spell is
not actually forgotten, although the level is zero and the spell is uncastable.
You can raise
the spell level again by finding another Enchanted Shrine, or by reading a book
or wielding
an Angel's Staff.
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